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Saturday, December 22, 2007

Rogue Guide


==>Thief Guide List <==


=-=-=-=-=-=-=-=-=



TABLE OF CONTENTS



=-=-=-=-=-=-=-=-=


I. Version History

II. Introduction



III. Getting Started



IV. Beginner



V. Tips on Raising Stats and Hunting Ground



VI. Assassin vs. Bandit and Luk Bandit vs. Str Bandit etc.



VII. Rogue - Recommended Skill Tree



VIII. Rogue - Weapons and Equipments



IIX. Bandit - Recommended Skill Tree



IX. Bandit - Weapons and Equipments * not yet



X. Assassin - Recommended Skill Tree



XI. Assassin - Weapons and Equipments * not yet



XII. Game Play Hints. * not yet



XIII. Disclaimer



IIVX. Special Thanks















=-=-=-=-=-=-=-=



Version History



=-=-=-=-=-=-=-=







0.5 First ever FAQ



0.8 Error fixed and added: Beginner



Added: Rogue - Recommended Skill Tree



Added: Bandit - Recommended Skill Tree



Added: Assassin - Recommended Skill Tree



0.81 Minor fix: Dex requirements for Luk Dagger rogue



0.82 Minor fix: Dex requirements for Luk Dagger rogue



0.83 Minor fix: Speed of Garnier: Fast -&gt; Normal







=-=-=-=-=-=-=-=



II. INTRODUCTION



=-=-=-=-=-=-=-=







Maple Story is a 2D Side Scroll MMORPG. Imagine you are playing Super Mario



with RPG stuff. Maple Story was created by Wizet and distributed by Nexon. It



was started a bit more than a year in Korea and it has been available in China,



Japan and Taiwan. Now the MapleGlobal has been launched and you can enjoy Maple



Story in English. :)







You start with Beginner class and, as you get more exp, your level will be



higher. Once you reach certain level, you can choose among several jobs and



advance to the new job.







There are four classes available to advance from Beginner class. They are



Swordsman (Warrior), Magician, Bowman and Rogue (Thief). There are several job



advances for each ones and, since you are looking at Rogues FAQ I'll assume



that you are only interested in Rouge, you can choose Assassin and Bandit for



the next job advancement.







I am writing this FAQ because there is too few rogues and because they are



interesting and good. Rogues generally have low HP and low MP. They are weak



and have very low Attack Defense and Magic Defense. However, their attack power



is good enough and moreover they are very FAST!







Now I'll begin my FAQ.























=-=-=-=-=-=-=-=-=-=



III. Getting Started



=-=-=-=-=-=-=-=-=-=







First of all, you need to register at http://www.mapleglobal.com . Here, you



can sign up your account. Use your real email as your ID since you will have



trouble finding your password when you forget your password. Be aware that you



can specify your gender here. NB. You will never allowed to change your gender



so be aware.







Now, download the client program and install it. When you start program, you



will see the login screen. Type in your ID and password and you will see server



screen. Later, there will be more world but now there is only one server, which



is Tespia. Choose that world and choose any server. Now you will face character



screen with no characters. You have to create one. Now press 'CREAT' for your



new character. You can choose your hair, eyes and clothes. You do not have much



choice but later, you will be able to buy with your real money to get unique



hair style, colour, eyes and clothes. However, you can get normal equipments



without your real money.







Now, you face the first important step. You have to choose your name and roll a



dice for your stat. Be sure not to use long words as your name since it will be



very disadvantageous later when you trade. Now, you have to choose your



starting stat. You can roll a dice to get randomly distributed stat. They



always add up to 25 so do not worry about the total. The minimum number of



points which can be in for single stat is 4 and maximum is 13. As you are going



for a rogue, your main stats will Luck and Dexterity. It is a bit tricky but do



not care about the points in Luk and Dex. You will raise them later so the fact



that one has more points than the other does not really matter at this stage.



Now you have to get the minimum 4 for Str and Int as they do nothing or almost



nothing for your rogue character. So, roll until you get 4 and 4. 4 and 5 or 5



and 4 should be fine though.



N.B. If you are going for a Str Bandit, you only need to make Int 4 and do not



worry about the others.



















=-=-=-=-=-=-=



IIV. Beginner



=-=-=-=-=-=-=







Beginner is the weakest class but the easiest since the required amount of exp



is so low for each level. The only advantage that Beginner has over the other



classes is that you do not lose any exp when you die.







Just after you created your character, you will see the window which explains



how to move. Read carefully. Basically, unless you changed the keys,







Arrow Keys: the direction you want to move



Ctrl: Attack



Alt: Jump



X: Sit down at bench. You cannot sit just anywhere.







These are the basic keys you need. You can change almost all the keys and you



may assign new skills or potions to a key.







Go and do quests. Keep going and you will be out and facing with a snail. Just



smack it and you will get exp. This is the thing you basically have to do. When



you reach 100%, your level will go up by one and you get 5 stats to distribute.



As you are a Beginner and not a Rogue, your attack power will depend only on



Str and a little one Dex. However, you will not want to use your precious stat



points for temporary use. So, ignore Str. You may be advanced to Rogue at level



10 and the requirement is 25 Dex. Wise plan will help you a lot. This is my



recommendation.







2: 5 to Dex



3: 5 to Dex



4: 5, or less just to make your Dex 25, to Dex and the rest into Luk.



5: 5, or less just to make your Dex 25, to Dex and the rest into Luk.



6: 5 to Luk



7: 5 to Luk



8: 5 to Luk



9: 5 to Luk



10: 5 to Luk







Why putting only 25 for Dex? For Rogues, Luk increase attack power more than



Dex. Dex is required only for equipments or advancements. Never put stats in



Dex more than required.







Why putting in Dex first? You require 25 Dex to advance and, as a Beginner,



only Dex increase your attack power. You want to be strong from the beginning,



right? :)







Do not escape Maple Island until you get 10. If you go out, you will have to



hunt snails again but with more people around you who will KS you and produce



lag a lot.







Do some quests. There are two main quests on Maple Island. Get the Letter to



the Chief and Bigg's Collection of Items are the ones. Do these and keep the



itmes. If you get a Fruit Dagger as a reward and going for a bandit, keep it



and do not sell it.







When you reach 10, go to Kerning City and advance to the next job.



You can use ticket booth guy who will take you to any city at 90% discount for



beginners. (It will cost around 100.) At Kerning City, go into the Cafe and



there, there is a guy called Night Lord who is attached to the ceiling upside



down. Talk to him and you are a rogue now. :)



















=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=



V. Tips on Raising Stats and Hunting Ground



=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=







- All the rogues except Str Bandit -







Again, Dex=keep this to the MINIMUM and Luk= keep this to the MAXIMUM. I will



specify required Dex only since all the rest should go to Luk.







Level: Dex



11~14: keep at 25



15: 30



16: 30



17~19: keep at 35 -&gt; To equip Triple-Tipped Zamadar



20: 40



21~23: keep at 40



24: 45



25: 50



26: 50



27~29: keep at 55 -&gt; To equip Double Dan Dagger



30: 60



31~33: keep at 60



34: 65



35: 70



36~38: keep at 70



39: 75



40: 80



Now the pattern changes,



41~48: keep at 80



49: 85



50: 90



51~58: keep at 90



59: 95



60: 100



61~68: keep at 100



69: 105



70: 110







- Only for Str Bandit -







There is one more stat you have to put which is Str.



Str=minimum, Dex=minimum and Luk=maximum. I will speicify the additional stats



to put for Str. Dex requirement is the same as above.







Level: Str



1~18: keep at 4 or 5 whichever is your starting stat for Str



19: put one if you had only 4.



20: 10



21~24: keep at 10



25: 15



26~29: keep at 15



30: 20



31~39: keep at 20



40: 30



41~49: keep at 30



50: 40



51~59: keep at 40



60: 50



61~69: keep at 50



70: 55







- Hunting Ground -



This is recommendation only and you may find better place than what I suggest.



Also, you will find it good to hunt a little bit earlier than the specified



level or later. I will explain the exact place later in another FAQ. Wait for



FAQ on hunting grounds.







1~10: Hunt Snails. Avoid red snails at low level. Maple Island is the best but



if you are out, go to Henesys Hunting Ground 1.



11~20: Move on to Slimes. Slime tree will be the good choice.



21~25: Hunt Pigs and Ribbon Pigs. Pig Beach or Henesys East Forest.



25~30: Hunt Green Mushrooms. Mushroom tree is a good choice.



31~35: Zombie Mushroom and Horned Mushroom. Ant Tunnel 1



35~40: Wild Boar. Wild Boar's area.



41~50: Evil Eye, Curse Eye and Fire Boar. Evil Eye's area, Curse Eye Tree and



Burned Land 1~2.



51~: Drake, Golem and Dark Golem. Dangerous Valley, Entrance to Temple of Golem



and Sleeypywood Dungeon 4.



61~: Dark Golem, Red Drake, Cold eyes, Tauro Masis. Sleeypywood Dungeon 4,



Dangerous Valley 2 and Entrance to Temple 2.







=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=



VI. Assassin vs. Bandit and Luk Bandit vs. Str Bandit etc.



=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=







- Assassin vs. Bandit -







Assassin shoots from the back but cannot attack monsters near.



Bandit can attack monsters near but not the monsters far away.



Assassin cannot equip shields but bandit can. Assassin's maximum damage is



higher than bandit but bandit does stable damage.







Luk Bandit vs. Str Bandit







Luk Bandit has more powerful attack power than Str Bandit but also has slower



attack speed than Str Bandit.



Luk Bandit does not have a dagger for 40 but Str Bandit has.







Warrior vs. Bandit







Warrior has high defence and high max HP.



Bandit has high accuracy, evasion rate and very fast.



When die, Bandit loses exp less than Warrior.



Warrior's maximum damage is higher than bandit but bandit does stable damage.







Bowman vs. Assassin







Bowman will get skill to attack monsters nearby.



Assasin can jump and shoot to avoid monsters nearby.



Bowman is slightly more powerful than Assassin but Assassin is much faster than



Bowman.























=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=



VII. Rogue - Recommended Skill Tree



=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=







This is recommendation only and you may find yours better than my



recommendation.







- Claw Rogue -



CHOICE 1 for a rich



Nimble Body 3 - Keen Eyes 8 - Lucky Seven 10 - (save up to 7 sp) - Lucky Seven



17 - Lucky Seven 20 - Nimble Body 20 - Disorder 3 - Dark Sight 10







N.B. Why do you save skills? Because MP cost doubles after 10 and the increase



is not huge. Also it will not be very wise to wait up to 20. Around 17, the



skill will worth the double cost.







CHOICE 2



Nimble Body 3 - Keen Eyes 8 - Nimble Body 20 - Lucky Seven 10 - (save up to 7



sp) - Lucky Seven 17 - Lucky Seven 20 - Disorder 3 - Dark Sight 10







- Dagger Rogue -







CHOICE 1a for a rich



Double Stab 10 - (save up to 16) - Double Stab 16 - Double Stab 20 - Nimble



Body 20 - Disorder 3 - Dark Sight 18



CHOICE 1b for a rich



Double Stab 10 - (save up to 16) - Double Stab 16 - Double Stab 20 - Nimble



Body 20 - Disorder 3 - Dark Sight 1 - Disorder 20







Choice 2a



Nimble Body 20 - Double Stab 10 - (save up to 16) - Double Stab 2 - Disorder 3



- Dark Sight 18



Choice 2b



Nimble Body 20 - Double Stab 10 - (save up to 16) - Double Stab 2 - Disorder 3



- Dark Sight 1 - Disorder 20







N.B. Why do you raise Double Stab? I guess Savage at 2nd job is much better



than Double Stab.



Savage is better but it cost more MP than Double Stab. Even in 2nd job, you



will still use Double Stab to finish monsters which has too few HP left to



finish with Savage with its huge MP cost.











=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=



VIII. Rogue - Weapons and Equipments



=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=







N.B. You always get the medium quality ones from any shop. You get the low to



top quality ones from monsters.



N.B. You do not need to buy all the equipments. Buy only when you have enough



money and you find that it is effective to buy.



N.B. Do not buy KARL SWORD even though it is sold at Kerning City. It is not a



dagger but a one-handed sword. Str and Dex only affect one-handed sword's



attack power and you will find as a rogue, a fruit dagger is much powerful



than a karl sword even though the attack power specified on the fruit dagger is



lower than the karl sword.



(Name, Required Level, Specification, Price, Male or Female)







Claws



(Name, Required Level, Specification, Required Materials and/or Price)



Garnier, 10, Attack 9~12 Normal



Steel Titans, 15, Attack 12 Fast



Mithril Titans, 15, Attack 12 LUK +1 Fast



Gold Titans, 15, Attack 12 LUK +2 Fast



Bronze Igor, 20, Attack 14 Fast



Steel Igor, 20, Attack 14 LUK +1 Fast



Adamantium Igor, 20, Attack 14 LUK +2 Fast



Meba, 25, Attack 14~18 Faster



Steel Guards, 30, Attack 18 Fast



Mithril Guards, 30, Attack 18 LUK +1 Fast



Adamantium Guards, 30, Attack 18 LUK +2 Fast







Luk - Daggers



(Name, Required Level, Specification, Price)



Fruits Dagger, 8, Attack 18~28 Faster, 1000 from Lith Harbour



Triangular Zamadar, 12, Attack 22~32 Fast, 4000 from Kerning City



Field Dagger Dagger, 15, Attack 25~35 Fast,7000 from Kerning City



Triple-Tipped Zamadar, 17, Attack 27~37 Fast, 8000 from Kerning City



Stinger Dagger, 22, Attack 32~42 Fast, 15000 from Kerning City



Double Dan Dagger, 27, Attack 27~47 Fast, 38000 from Kerning City



Reef Crow Dagger, 30, Attack 40~50 Fast, 40000 from Kerning City







Str - Daggers



(Name, Required Level, Specification, Price)



Fruits Dagger, 8, Attack 18~28 Faster, 1000 from Lith Harbour



Triangular Zamadar, 12, Attack 27~37 Fast, 8000 from Kerning City



Field Dagger Dagger, 15, Attack 25~35 Fast,7000 from Kerning City



Triple-Tipped Zamadar, 17, Attack 27~37 Fast, 8000 from Kerning City



Flat Dagger Dagger, 20, Attack 30~40 Fast, 10000 from Kerning City



Stinger Dagger, 22, Attack 32~42 Fast, 15000 from Kerning City



Iron Dagger Dagger, 25, Attack 35~45, 22000 from Kerning City



Double Dan Dagger, 27, Attack 27~47, 38000 from Kerning City



Cass Dagger, 30, Attack 40~50, 42000 from Kerning City







Equipments - Common for both claw rogues and dagger rogues.







=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=



IIX. Bandit - Recommended Skill Tree



=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=







Dagger Mastery 19 - Savage 30 - Boost 5 - Haste 20 - Boost 20 - Endure 20 -



The rest is up to you. You may put one extra point in Dagger Master to max it,



put more points in Dark Sight, put some points in Steal or in Kin Eyes and



Lucky Seven for fun.







N.B. Why do you only raise Dagger Mastery up to 19?



Every odd number skill level, Mastery will increase your minimum damage up to



percentage specified times your maximum damage. Also, every single skill level,



Mastery will increase your accuracy by 1. Mastery is important by its ability



to make your attack damage stable not by increase in accuracy. 1 more accuracy



is not that effective.



Why bother about 1 sp?



Savage 1~10: attack 2 times



Savage 11~20: attack 4 times



Savage 21~30: attack 6 times



So, if you save 1 from Master, you can attack 6 times from level 43. If you do



not save 1 from Mastery, you can attack 6 times from level 44.



Why do you raise Mastery first, not Savage? Savage looks way cooler than Double



Stab!



Savage does not work well without Mastery. If you raise Master first, your base



damage will be more powerful and stable without further MP cost. However, if



you raise Savage first, your base damage will be more powerful but not stable



and MP cost is almost doubled.



At 30, Savage: Attack 6 times each 80%, that is 480%, with MP cost of 27.







=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=



X. Assassin - Recommended Skill Tree



=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=







Javelin Mastery 5 - Javelin Booster 5 - Critical Hit 30 - Haste 20 - Endure 3 -



Drain 1 - Javelin Booster 10 - (Javelin Mastery 20 - Drain 28 - Javelin Booster



20)







N.B. Why don't you raise Dagger Mastery at the beginning?



Lucky Seven is your main attack skill and it will not be affected by Mastery at



all but Critical Hit.



Why do you raise Drain so late? Can't you use Drain as your main attack?



Drain is used only to heal yourself not to attack. Your main attack is still



Lucky Seven.



Why do you give up 2 from drain? It seems that Mastery or Booster is less



useful.



Unlike any other non-magician classes, Claw Mastery not only increases mastery,



accuracy but also amount of throwing star you can hold. Also it is important to



match period that skills can last to ensure faster training. You want to turn



all the skills at the same time, don't you?



Booster at 20: 200 seconds, Haste at 20: 200 seconds.



However, you may give up 2 from other skills. Just choose 2 sps from skills in



bracket and give them up. They do not make much different and it is totally up



to you.







=-=-=-=-=-=-=-=



XIII. Disclaimer



=-=-=-=-=-=-=-=







This may be not be reproduced under any circumstances except for personal,



private use. It may not be placed on any web site or otherwise distributed



publicly without advance written permission. Use of this guide on any other web



site or as a part of any public display is strictly prohibited, and a violation



of copyright.







=-=-=-=-=-=-=-=-=-=-=



IIVX. Special Thanks



=-=-=-=-=-=-=-=-=-=-=







starlitsky for his great works.



Andy Tan for correction.



Gerardo Fedon for correction.



Andrew Casal for correction.



Andy Fang for correction.


==>Thief Guide List <==

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