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Friday, December 28, 2007

MapleStory-GMS v0.32 Address


==>Maplestory Skill Guide List <==


Maple Story-MapleStory: GMS v0.32 Address





News:

Updated

YAY WALL VAC HAS BEEN PATCHED HALALUJAH xD






Register Hacks



ShadowPartner ZF[X][ ]

620DD4

Everybody has a shadow partner



Dark Sight ZF[X][ ]

622C13

Looks like you have a dark sight



Channel Info

40024e

Tells you what channel you are in

0=1, 19=20 etc.

(Do not change value, or you will DC)



Quit Maple Instantly EIP - 0

6AF75D

Exits Maple xD



FAKE Miss Godmode ZF [X][X]

6358D4

Every time you get hit, it misses



Swear ZF[X][ ]

451D0A

You can swear



Levitate ZF[X][X]

6668AC

Levitates you

(only dcs if you move alot)



Pervac NOP

66803c

Follows the keys



Tubi ZF[X][X]

48837D

You can pickup REALLY fast

(wait a couple of seconds between clicks when doing your skills or you will dc)



FullX Godmode ZF[X][ ]

622B1F

1 Hit activation Godmode



No Activation Godmode ZF[X][ ]

63588A

Never get hit Godmode



CS EAX X

669177

Right or Left Wall value goes into EAX



CS EAX Y

6691DC

Top or Bottom Wall value goes into EAX



SS EAX X

6654B7 <-- Special Thanks to SXGuy for finding this for me

Right or Left Wall value goes into EAX

(Only dcs if you move alot)



SS EAX Y

6654DD <-- Special Thanks to SXGuy for finding this for me



Top or Bottom value goes into EAX once changed into HEX

(only dcs if you move alot)



SpeedAttack

4316d5

Makes you attack faster



FastAttack

430693

Makes you attack faster



Meso Drop EAX

662562

Put the number you want, in HEX, in the Eax box.



Unrandomize

6C317D

0=13 STR

1=13 DEX

2=13 INT

3=13 LUK

Eax - 11111113 (swing(the 3 makes it so the monsters can still be vaced))

Eax - 11111115 (stab(the 5 makes it so the monsters can still be vaced))



Speedwalk ZF[X][ ]

66627B

Fast Walk



Glide ZF[X][ ]

665D52

Jump and jump again to glide



Fly One ZF[X][ ]

665AA3

Jump and directional button to fly



Fly Two ZF [X][ ]

665B65

Jump and directional button to fly

(this takes SLIGHTLY longer then Fly One)



Fly Up ZF [X][ ]

665ABF

Hold jump to go straight up.

(Must have "Fly V1" activated to work).



In-Game Timer

235FF20

Shows how much time you have left on your timer (The Clock-Thing at the top of screen, like zombies)

(Works on/off)



Super Knockback CF [X][X]

________ [LOST ARRAY]

Make you knockback monsters all the way to the other side of the map.



Pointers

----------------

Unlimited Attack - 773e7c Offset E70.

No breath - 773e7c Offset 254.

Speed Attack - ______ Offset 264 [LOST ARRAY]

Map ID - 773EEC Offset 5cc <-- Thankz again for pointing this out for me SXGuy

Charcter X - 773eec Offset 574

Charcter Y - 773eec Offset 578

=======

Wall - Bottom 773594 Offset 10

Wall - Top 773594 Offset 8

Wall - Right 773594 Offset C

Wall - Left 773594 Offset 4

=======

Item X - 773e73 Offset 390

Item Y - 773e73 Offset 394

=======

Mouse X - 762508 Offset 94

Mouse Y - 762508 Offset 98

=======

People Scanner - 77359C Offset 18

=======



Clothing Pointers

[LOST ARRAYS]



Overall/Top - ______ Offset 71

Hat - ______ Offset 61

Gloves - ______ Offset 7d

Shoes - ______ Offset 79

Cape - ______ Offset 81

Shield - ______ Offset 85

Bottom - ______ Offset 75

Earring - ______ Offset 6d

Face - ______ Offset 65

Glasses - ______ Offset 69

Weapon - ______ Offset 89



Get item values at http://sauna.gibbed.us/





DupeX Adress 668111



STATIC DupeX monsters stay





Code: FULLACCESS(400300, 4)

alloc(ESIList, 1024)

alloc(EDIValue, 4)



400300:

mov [esi+114],edi

push eax

push ebx

push ecx

push edx

mov eax,0

mov ebx,400390

mov ecx,ESIList

mov edx,EDIValue

cmp eax,[ebx]

je 40032A

cmp esi,[ecx+eax*4]

je 400332

inc eax

jmp 40031e

mov [ecx+eax*4],esi

inc eax

mov [ebx],eax

mov [edx],edi

pop edx

pop ecx

pop ebx

pop eax

jmp 6584E7



400350:

push eax

push ebx

push ecx

mov ebx,[400390]

dec ebx

mov ecx,ESIList

mov eax,[ecx+ebx*4]

cmp esi,eax

je 40036c

mov edi,[EDIValue]

mov [esi+114],edi

pop eax

pop ebx

pop ecx

jmp 668117





STATICDupeXmon



Code: FULLACCESS(400300, 4)

alloc(ESIList, 1024)

alloc(EDIValue, 4)



400300:

mov [esi+114],edi

push eax

push ebx

push ecx

push edx

mov eax,0

mov ebx,400390

mov ecx,ESIList

mov edx,EDIValue

cmp eax,[ebx]

je 40032A

cmp esi,[ecx+eax*4]

je 400332

inc eax

jmp 40031e

mov [ecx+eax*4],esi

inc eax

mov [ebx],eax

mov [edx],edi

pop edx

pop ecx

pop ebx

pop eax

jmp 6584E7



400350:

push eax

push ebx

push ecx

mov ebx,[400390]

dec ebx

mov ecx,ESIList

mov eax,[ecx+ebx*4]

cmp esi,eax

je 40036c

mov edi,[eax+114]

mov [esi+114],edi

pop eax

pop ebx

pop ecx

jmp 668117



Mix Static DupeX[/size]



Code: alloc(FindCharacterAddress, 1024)

alloc(ListOffset, 4)

alloc(ESIList, 1024)

alloc(DupeXVac, 1024)

alloc(EDIValue, 4)

label(EndSearch)

label(CompareOffset)

label(StoreESI)

label(DoNormal)

label(LeaveMe)



ListOffset:

add [eax],al

add [eax],al





FindCharacterAddress:

mov [esi+114],edi

push eax

push ebx

push ecx

push edx

mov eax,0

mov ebx,ListOffset

mov ecx,ESIList

mov edx,EDIValue



CompareOffset:

cmp eax,[ebx]

je StoreESI

cmp esi,[ecx+eax*4]

je EndSearch

inc eax

jmp CompareOffset



StoreESI:

mov [ecx+eax*4],esi

inc eax

mov [ebx],eax

mov [edx],edi



EndSearch:

pop edx

jmp LeaveMe



DupeXVac:

push eax

push ebx

push ecx

mov ebx,[ListOffset]

dec ebx

mov ecx,ESIList

mov eax,[ecx+ebx*4]

cmp esi,eax

je DoNormal

//YOU MUST REMOVE THE SLASHES FROM BEFORE ONE OF THE FOLLOWING

//OR YOUR DUPEX WILL NOT WORK!!!

//

//mov edi,[eax+114] //REMOVE first //'s from this for DupeX

//mov edi,[EDIValue] //REMOVE first //'s from this for DupeXMonster



DoNormal:

mov [esi+114],edi



LeaveMe:

pop ecx

pop ebx

pop eax

jmp 668117



Cheat-table CT - Remeber the addys used, DX, DXListOffset and DXType

Code: [enable]

registersymbol(DX)

registersymbol(DXListOffset)

registersymbol(DXType)



alloc(DX, 1024)

alloc(DXListOffset, 4)

alloc(DXType,4)

alloc(DXFindChar, 1024)

alloc(ESIList, 1024)

alloc(EDIValue, 4)

alloc(DXMap,4)



label(CompareOffset)

label(StoreESI)

label(DoNormal)

label(LeaveMe)

label(DXMonster)

label(NoDupe)

label(DoVac)



DXListOffset:

add [eax],al

add [eax],al



DXType:

add [eax],al

add [eax],al



DX:

push eax

push ebx

push ecx

push edx

mov ebx,[DXType]

cmp ebx, 00 // 0 = Do Nothing

je NoDupe



cmp ebx, 01 // 1 = Populate ListOffset

je DXFindChar



cmp ebx, 02 // 2 = Monsters follow you (normal)

je DoVac



cmp ebx, 03 // 3 = Monsters Stay (DupeXMonster)

je DoVac

jmp DoNormal



DXFindChar:

mov [esi+114],edi

mov eax,0

mov ebx,DXListOffset

mov ecx,ESIList

mov edx,EDIValue



CompareOffset:

cmp eax,[ebx]

je StoreESI

cmp esi,[ecx+eax*4]

je LeaveMe

inc eax

jmp CompareOffset



StoreESI:

mov [ecx+eax*4],esi

inc eax

mov [ebx],eax

mov [edx],edi



DoVac:

mov ebx,[DXListOffset]

dec ebx

mov ecx,ESIList

mov eax,[ecx+ebx*4]

cmp esi,eax

je DoNormal



mov ebx,[DXType]

cmp ebx, 02 // 2 = Monsters follow you (normal DupeX)

jne DXMonster

mov edi,[eax+114] //Code for DupeX

jmp DoNormal



DXMonster:

cmp ebx, 03 // 3 = DupeXMonster (Monsters stay)

jne NoDupe



mov edi,[EDIValue] //DupeXMonster Code

jmp DoNormal



NoDupe:

mov ebx, 0

mov [DXListOffset],ebx





DoNormal:

mov [esi+114],edi



LeaveMe:

pop edx

pop ecx

pop ebx

pop eax

jmp 668117



[disable]

dealloc(DXFindChar)

dealloc(DXListOffset)

dealloc(ESIList)

dealloc(DX)

dealloc(EDIValue)

unregistersymbol(DX)

unregistersymbol(DXListOffset)

unregistersymbol(DXType)



Codecaves



Array of Bytes



Shadow Partner: 0F 84 7A 04 00 00 83 7D E0 26

Dark Sight: 75 0B 8B 03 8B CB FF 50 10 85

Exit Maple Instantly: 25 FF 7F 00 00 C3 CC CC CC CC

Fake Miss Godmode: 0F 84 86 04 00 00 8B 8E 28 01

Swear: 74 1C 80 3F 00 75 DE 33 C0 8A

Levitate: 0F 84 D5 01 00 00 83 C1 24 E8

Gravity: 72 5E DD 45 0C DC 1D C0 68 6F

Super Tubi: 75 37 83 7C 24 0C 00 75 19 8B

Full X Godmode: 0F 85 E5 05 00 00 89 7D CC 8B

Channel: 0C 00 00 00 00 00 00 00 00 00

CS EAX X: 89 03 8B 7D 10 85 FF 74 5E FF

CS EAX Y: 89 07 8B 5D 14 85 DB 74 58 FF

SS EAX X: 89 45 0C E8 7D EB EC FF DD 47

SS EAX Y: 89 45 0C E8 A4 EB EC FF DD 47

Speed Attack: 83 C0 0A 21 75 0C 89 45 08 FF

Fast Attack: 8B 04 81 89 83 18 02 00 00 8B

Unrandomiser: 25 FF 7F 00 00 C3 CC CC CC CC

Speed Walk: 0F 84 82 00 00 00 FF B6 48 01

Glide: 74 7E 8B 8E 78 01 00 00 83 C1

Fly V1: 0F 84 B4 00 00 00 FF B6 48 01

Fly V2: 0F 84 E4 01 00 00 8B CE E8 0C

Fly Up: 0F 84 04 03 00 00 8B 06 57 57

DupeX Addy: 89 BE 14 01 00 00 EB 0E 83 7D

Lag Hack: Private ;)

Meso Drop: 89 86 BC 00 00 00 7D 46 68 76 02 00 00 8D 45 08



==>Maplestory Skill Guide List <==

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